Game Overview:
Final Fantasy 7 Rebirth is an action RPG developed and published by Square Enix.
It is a sequel to 2020’s Final Fantasy 7 Remake, and the second instalment of a trilogy that in its entirety remakes the original Final Fantasy 7.
Game director Naoki Hamaguchi says that the development team's experience with Final Fantasy 15's open world was also helpful.
"If you like to spend time changing the look of the characters, you're going to have a great time," says Naoki Hamaguchi.
According to game director Naoki Hamaguchi, players can expect "further developments" for this foe while pondering Zack's role.
Mercer has voiced several iconic characters, like Minsc in Baldur's Gate 3 and Ganondorf in The Legend of Zelda: Tears of the Kingdom.
The main artwork for Final Fantasy 7 Rebirth features Cloud Strife, Sephiroth and Zack Fair, each with their own colour schemes.
Tetsuya Nomura assures that by the time the entire trilogy is wrapped up, it will "link up" with the animated movie.
Creative director Tetsuya Nomura says players will "get to know more about him and dig deeper” with these "new episodes."
While plans could change later, the follow-up to Final Fantasy 7 Remake doesn't have any DLC planned, per Square Enix's Tetsuya Nomura.
An additional storyline to the main quest, which serves as the "starting point to travel around the world", will also be available.
The Grasslands are another area full of mini-games for players to experience in the sequel and span about two kilometers.
Director Naoki Hamaguchi reveals that players can explore a "fairly wide, expansive area" from the start, with more areas opening up.
Since the fan-favorite character appears at the backend of the original story, he won't be playable in the upcoming remake.
While players must install content from both discs on the console, there won't be any swapping, with only one required for playing.
The follow-up to Square Enix's Final Fantasy 7 Remake is out on February 29th, 2024, for PS5 and will ship on two Blu-ray discs.
The action RPG sequel's Deluxe Edition will retail for $99.99, while the Collector's Edition is priced at $349.99.
"We’ve also expanded the variety of musical genres this time around, so I think there will be plenty to enjoy," said music supervisor Keiji Kawamori.
The action RPG sequel's PlayStation 5 exclusivity window will end on May 29, 2024, Square Enix has confirmed.
Players can discover "different and exciting experiences" while exploring, like "new stories, battles, and mini-games to play."
Players will encounter "lots of unique games and challenges that appear as part of the side stories you can find as you explore the world map."
Creative director Tetsuya Nomura also confirmed accompanying characters who won't become party members until the next game.
Alongside the recent trailer, Final Fantasy 7 Rebirth's producer, creative director and director have revealed more details about the game.
The second instalment in the Final Fantasy 7 Remake trilogy has a release date, along with plenty of new footage in a new trailer.
Square Enix confirms that since the series' debut in 1987, all Final Fantasy games have collectively sold over 180 million units.
The sequel allegedly features zones like Final Fantasy 16 but "smaller," and fans can "kiss the original story completely goodbye."
The long-awaited follow-up in the Remake saga will ship on two discs, as Cloud and company explore the world outside Midgar.
The latest developer comment for Final Fantasy 7 Rebirth seems to be setting the stage for an imminent update.
Square Enix has released another brief developer quote for the upcoming sequel, this time from music supervisor Keiji Kawamori.
Square Enix continues to tease the follow-up to Final Fantasy 7 Remake, with battle director Teruki Endo discussing combat changes.
Final Fantasy 7 Rebirth co-director Motomu Toriyama says the development team has "made preparations" to ensure that the sequel can be enjoyed by those who didn't played the first game.
Story and scenario lead Kazushige Nojima offers the latest in a series of developer comments on the upcoming sequel.
Director Naoki Hamaguchi says players will experience a "myriad of different stories along the way" in the upcoming PS5 title.
Producer Yoshinori Kitase says Square Enix is "working on nailing down a release date" for the highly anticipated sequel.
Square Enix's Satoru Koyama is hoping to create more nuanced and intricate companion AI for Final Fantasy 7 Rebirth.
Producer Yoshinori Kitase assures that the second instalment in the remake trilogy is making good progress, and says updates will be shared "when the timing is right."
The character's Japanese voice actor Kenichi Suzumura says that Zack will have a prominent role to play in the upcoming sequel.
"Since the adventure unfolds in a vast world after the escape from Midgar, loading stress is an extreme bottleneck," explains producer Yoshinori Kitase.
The Final Fantasy 7 Remake saga has been officially confirmed as a trilogy, though it may have ended up as a duology instead.
Creative director Tetsuya Nomura says nothing from the original game will be left out or shortened in the remake trilogy.
"We want to make the best experience possible and reassure everyone that development is proceeding at an astonishingly fast pace for such a large-scale HD title," says Yoshinori Kitase.
Creative director Tetsuya Nomura reveals that "some development has already begun" on the third and final instalment in the Final Fantasy 7 Remake trilogy.
The sequel to Final Fantasy 7 Remake has received its first trailer. Square Enix has also confirmed three parts for the entire Remake saga.
Final Fantasy 7 Remake co-director Yoshinori Kitase said earlier this year that Square Enix intended to unveil its sequel this year.
The developer had previously indicated that Final Fantasy 7 Remake Part 2 might be officially unveiled sometime in 2022.
Final Fantasy 7 Remake's sequel hasn't yet been officially announced, but producer Yoshinori Kitase says that could change in 2022.
Comments by the game's director might suggest that the upcoming sequel is going to have open world elements, unlike its predecessor.
Mechanics such as synergy combos during combat seen in the recently released Intergrade are likely to be included in the upcoming sequel as well.
A look at the biggest story beats of Final Fantasy 7 Remake's expansion, and how it might lead into the inevitable sequel.
How long is too long of a wait for the next instalment in the remake saga?
Creative director Tetsuya Nomura wants to make a "proper announcement when the timing is right."
Tetsuya Nomura will remain creative director "on all things Final Fantasy 7."
Square Enix is looking to surprise fans the way they did with the first instalment.
Development on the next instalment in the remake saga seems to be progressing well.
Director Tetsuya Nomura is also aware that the next game has to release quickly.
"Our performance will temporarily drop below 100% efficiency because of this," says Yoshinori Kitase.
Here's how Square Enix can improve upon the already excellent first instalment.
"Please assume the story of FF7 will continue as FF7 always has," says Yoshinori Kitase.
Could this be an early look at the remake's second instalment?
Here's hoping it doesn't take another five years.
Square Enix's long-awaited remake ended in an unexpected manner. Let's talk about it.
"I think we'll probably get straight into it," says producer Yoshinori Kitase.